Update: After a year and a half from when I first started modelling cars and this, I have decided to restart this project and compare models when finished to see how I have improved.
[original post]
Hello y’all
Here is a car I am working on at the moment, more specificly, a 2011 Dodge Charger.
(old pictures)
Cars are probably one of the hardest things to model, Ive tried myself and gave up after a while because i couldnt get it right! There are some very important things to keep in mind when modelling a car, and one of those is topology. The topology on your car isnt great, but that is only because you have tried to model it in one big lump. Break the car up into sections. Bonet, car front, doors, windows etc. This will allow you to make a much cleaner model. Also download a couple of car models from BlendSwap and look at the topology and method which they have used. Hope this helps
A good exercize in modeling is to find a picture of the car you are modeling and draw the topology over it.
I started doing this although I don’t think you should use it until a more experienced modeler says it’s good.
Cars look hard to do. Keep with it though. I will eventually do a car, but I think I would want to model one of those fifties big metal cars. One with lots of curves and chrome. Anxious to see how this comes out. If you sort it out it will give me hope. There are lots of car modelers on here, so you will get no shortage of critiques and advice.
I tried a car once, and they are very difficult to model. Although I have learned alot since I modeled my Chevelle, but have not tried to do another one. However that being said, as modeling in one big clump instead of separate pieces, you done well.
Yea, I learned after I started modelling this that I should’ve made it in different parts, but I still decided to stick with it and continue modelling it this way.
if doing this(modelling in one piece) is really stupid, please tell me, and I can start over.