2011 Dodge Charger -with file download

I started this project back in December as my first car ever, and now I am proud to present to you, my 2011 Dodge Charger. the full poly count is at just under 260k and the render times for each render were about 1.5 hours long. You can download the file at blendswap here: http://www.blendswap.com/blends/view/67983







The WIP thread for this project can be found here: http://www.blenderartists.org/forum/showthread.php?277271-2011-Dodge-Charger

comments, crits, thoughts, ideas, whatever are welcome :slight_smile:
ctdabomb

Front and details look really cool, and back is really good too, but the whole body looks like it’s bumped :confused:

no it doesn’t. you are just seeing things

:stuck_out_tongue: no I am kidding, it actually does have some bumps from back at the start, and I haven’t been able to remove them.

dang, completely forgot to mention this in the first post.
Special thanks to everybody who helped me on this. Especially DDD :smiley:

You know, when I finish my Porsche I might actually try to fix your Dodge, since you posted the blendfile… gotta make it up to the texturing and lighting you did!

Good render, I like the material and the lighting.
Looks a bit bumped try to fix it.
Good job!

here are two full rez renders one of them with a new angle. thanks to keshl on #blender irc for rendering the first one.




here are some wire renders.




Here is an outdoor render of this model: It could be improved, but all the flaws in the model are really standing out to me, so I am not pushing this render any further. I am considering remodelling at least the body and maybe the whole car…