This thread started out as a little project of a house with hand painted textures, but has grown into a project thas has spawned a lot of ideas for a game. Any models I’ll create, I’ll upload here.
Looks cute.
I would personally add some more detail to the roof (like tiles), since it looks a bit flat. You could also limit the lit rooms to just one or two to add some more randomness to it.
Good work!
edit: A chimney would also fit in very well, but that would of course raise the polycount a little bit.
The roof, along with the door, is something I haven’t textured yet. And what exactly do you mean by adding more rooms? Upstairs, downstairs?
I might add a chimney down the line, but I’ll see how that works out when I’ve done the majority of the texturing, as a chimney would be very easy to add.
Yeah, the windows were pretty much copied and pasted with the UV coordinates, so I’m going to have to move some of the windows around the UV map (which shouldn’t be more than 30 seconds of work).
Thanks for the suggestion by the way!
@cad_73Thanks for the compliment! Although the possibilities aren’t as limited as this is obviously… just trying to get a blizzard/World of Warcraft style feel going on here.
Just another quick update here. No work done on the textures as I personally found the lighting to be a bit off. Hope this fices it… I guess it could be that both me and my girlfriend have monitors hooked up to the PC’s through HDMI, which messes with the image.
Anyhow, I hope you’ll enjoy this screenshot I pulled out of the BGE (except for my incredibly flashy logo of course).
its looking beautiful except the stones, they seem to be floating. ,new to the blender so dont know if AO can be used but you can darken up the stone texture where it is meeting the ground.
The stones aren’t floating, thr fact of the matter is that I baked the AO map before placing them, and I have no idea how to get an SSAO going in the game engine (as it’s a screenshot taken from the standalone GE, not a render).
Well, it seems I’m going a little bit off topic here… and I’m truly starting to think about starting a Game WIP topic, along with a collaboration effort.
Things just keep popping up in my head in the same visual style, and this time it’s a crystal formation (although it was more of a test to see if I could.