I couldn’t find a thread here about it, but a Google search found this dev thread.
Doesn’t sound like they know exactly what is causing it, but maybe an NVIDIA driver
incompatibility with 2.76b?
I found this page about fixing it (on the Windows side), and tried running “sfc /scannow” from the admin cmd, but it said there were no problems.
Previous Blenders, e.g. 2.75 & earlier, work fine. All my other apps work fine.
This has happened several times, every time with 2.76b.
I can use 2.75 in the mean time, but would like to solve it so I can use 2.76b (again).
They closed it because the problem is not on Blender’s side. So, what is there for them to fix? Most interestingly this issue only seems to occur on Win 10 and no other OS whatsoever - despite using the very same version of Blender on all of them…
To quote from the dev thread: “On non-DOS systems, the CPU and OS make it impossible for userspace software like Blender to cause a BSOD, it must be caused by either a hardware fault or a buggy driver (and allowing non-privileged software to crash the system is a pretty serious driver bug).”