Problem with Auto Rig Pro hips

Hello, I don’t know why when I move the root master only the butt bones follow but the legs no like in the pictures.

Here the legs` volume don’t move as i expected with auto rig pro

And here as I expected (without auto rig pro)
Screenshot 2024-04-09 131237

Hello and welcome aboard!

Here’s what I see

The areas marked in yellow are probably a result of bad weights on the mesh. If you used automatic weighting then you probably need to go into weight paint mode and touch up the weights. Also, make sure you don’t have any double vertices (doesn’t look like it) or any stray vertices.

No idea what is causing the flatness where I drew a red line.

Hope this helps,
Randy

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I’m gonna check out as soon as possible.

To help narrow down the problem, enable the armature modifier on the mesh to work in edit mode for the mesh (upside down triangle icon on modifier). Pose the character so it deforms badly and enter edit mode for the mesh. Select a vertex that is deformed wrong and look in the transforms panel, there will be a listing of what vertex groups that vertex belongs too.

Randy

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