Could you make the player character grab and pick up a cube that he is near simply by clicking on it?I am just giving you an idea for your next project.
Would be cool if you could make it easy to implement games. I´m thinking of maybe just adding a certain object to your player character and done. If that was possible, it would be awesome!!!
Tried it out and it´s really easy to use! Though it´s a little weird when you use it with a first person script, you might have to adjust it for that. Adding in a range property would also be very helpful. Also I think you should remove the need to press ctrl first before you can grab.
This is what happens for me, changed it so you only have to press left mouse button to grab and leave it to release.
The camera is crazy! https://copy.com/OwZiXtM8Xe2qNIND
So as far as I understand changing to mouselook actuator should make it easier, then why not. Change anything you wish.
Ah ok so I changed it to mouselook actuator and it works. The mouselook still works when lifting an object and the camera doesn´t follow the lifted object, which is exactly what is needed. The grabbed object really drags behind though, and I didn´t find a way to make it suspend quicker after gaining a lot of velocity.
Also, you´re not able to take objects anywhere, because as you move, they don´t follow your movement, but you have to scroll them back and forth. Would be cool to have them follow.
Ok, just checked both of your files, and both made the camera turn weirdly, so after grabbing something I was turned. Maybe you can make the mechanic like in Amnesia, that the camera doesn´t focus the grabbed object, but the grabbed object just follows the players movement and drags behind a bit, depending on it´s mass. If that´s possible.