If I have hair particles that are some objects, for example grass or trees. Can I go to particle edit mode and still see them as grass or trees? Now when I go particle edit mode, I see everything as “hairs” and it makes it little hard to tweak anything if I don’t see what I am doing. I mean it’s almost impossible if my forest suddenly become furry field.
There is also other things in particle system that makes it very hard to use / makes it feel like that it’s very limited.
Some settings are not working properly in particle settings. For example if i try to have different rotation for every child particles. Or every particle. I have no idea what settings would do it and i have to tweak everything like crazy and some settings does nothing, no matter what value i input there. the “end product” in most of cases after this kind of “tweaking” looks like pile of something except what i wanted it to look like.