Hi there
I’m fairly new to Blender, I have basic knowledge in Maya, and I wanted to know if there’s a way to do something similar to playblast (as in Maya) but to keep all the textures in the scene.
What I do now is go to Render > OpenGL Render Animation
but the file that comes out is only the ‘solid’ version and the textures won’t show…
thanks, it worked when i changed the view to texture
but when i changed the view to rendered it switches it back to solid…is there a way to render in the rendered view?