Any updates easy methods of on in-game processing of materials attributes like specular, transparency, diffuse color, wire/halo/solid, texture? Was looking into it, was hoping that ‘Replace Mesh’ would work to also replace diffuse color and what kind of material (solid/ wire), but it didn’t… I see there’s a lot of threads that seem to say this isn’t possible yet/at all/ won’t be
Hi, since 2.75, it’s possible to animate materials: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75/BGE
Since 2.76, you have a python API to modify materials in real time: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.76/BGE
I have downloaded both of those versions and they both cause Blender Game Engine to crash when I attempt to open(2.75) or close (2.76) bge runtime from a file I built in 2.70