Hi all,
Apologies if this question has been answered before, I searched but couldn’t find anything on it. I’m new to blender, tried to import some sfm models using crowbar and QTFedit, and that worked out fine, but while the models have skeletons, the skeletons aren’t assigned any weights. If I’m not mistaken, the weights are included in the .py rig file that comes with the sfm model, but I can’t figure out how to use it. Opening the .py in the text editor gives a script errors.
Is there any way to do this? Or would I have to just use automatic weights in blender and redo the weight painting myself.
Thank you.