I found out about this shader/exporter for Blender that essentially turns your 3D model into pixel art, and it looks amazing and I badly wanted to try it out. So I followed the tutorial linked in the article I linked.
However, when I tried to run it, however, I was supposed to have got renders of a sample model, which were supposed to look like this:
However, I just get black screens:
When I try to run the shader program using my exported models (using the exporter in the zip), I get these errors:
Can somebody help me with this? What do I do?