Gleb
(Gleb)
July 8, 2015, 1:33am
42
This one is more elaborate
Gleb
(Gleb)
July 20, 2015, 1:52am
43
UV-mapping, fake volumetrics, modeling
Gleb
(Gleb)
July 20, 2015, 10:46am
44
Quick test of new feature of Mandelbulber — 3d fractal environment map
Gleb
(Gleb)
July 22, 2015, 6:55am
45
Working camera-obscura in Cycles
glossy
(glossy)
August 30, 2015, 10:13pm
47
Stunning! Your work looks both realistic and magical. I love your attention to detail.
Gleb
(Gleb)
November 19, 2015, 4:36am
48
Game of senet with specially designed dice.
Gleb
(Gleb)
December 2, 2015, 6:01am
49
Learning fracture and animated texturing
Gleb
(Gleb)
December 25, 2015, 9:20am
50
Working sand timer. By some reason, it’s first time, when my sand timer looks like sand timer.
vejn
(vejn)
December 25, 2015, 9:42am
51
There’s always the first time. Nice.
Is the sand particle fluid?
wow what a drawing so creative and interesting
Gleb
(Gleb)
December 28, 2015, 12:25am
53
Yes, it’s even flows. I’m thinking about adding some shape keys to sand bodies, and make it fully animated.
Gleb
(Gleb)
May 31, 2016, 7:31am
56
OpenSCAD + Blender = just right
Attachments
Taipan
(Taipan)
June 23, 2016, 7:52am
58
Hi
Some real nice work here…Was a joy to see Your work…Your Bear is so cute…
Keep it up.
Tai
ng-material
(ng-material)
September 27, 2016, 12:08pm
60
I know its old, but i’m interested in how you achieved those first 2 motion graphics exercises, especially the second one at 0:07, care to share some details?