Bone isn't constant interpolation even though it should be


In my preferences, I have it set to constant. Every bone’s keyframes are constant interpolation except for this one that insists on being bezier. I have to go into the graph editor, find each curve, and set them manually. If I highlight everything and pick constant, it doesnt work. What’s goin on??

mh interesting. Have you tried yet to select all keys for all Bones (A on the viewport and then A on the dopesheet) in the dopesheet and setting the interpolation type to constant there?


that way you don’t have to do it for every curve

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I did it a couple times, didn’t work, I restarted blender, problem was still there, did this again, and then it worked. I have no explanations but thank you!

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Haha weird. Well glad you figured it out! :smiley: