Very nice additions, love the materials and everything else!
b2przemo
(b2przemo)
22
@Craig Jones: Thank You
This is my latest character, done with Blender, face sculpting and polypainting in Zbrush. Rendered as always in Cycles.
b2przemo
(b2przemo)
23
this roughness settings in HairNode work best for me.
b2przemo
(b2przemo)
24
some game assets, all done in blender.
remi07
(Remi)
25
I love these low poly models, good job!
sheepHD
(sheepHD)
26
you should really post some of these to the finished projects section This is very good stuff
b2przemo
(b2przemo)
27
Corrected shader for teeth model uploaded on blend swap.
1 Like
nicky2048
(nicky2048)
28
very nice sculpting! on everything
b2przemo
(b2przemo)
29
Thanks :)))
level design for platformer 2.5D game
NPC (render: Cycles)
b2przemo
(b2przemo)
30
Old project. Modeled blender, sculpted Zbrush, render Cycles, compositing Blender
b2przemo
(b2przemo)
31
blender, zbrush, mari - 16 days of work
rendered in cycles
doris
(doris)
32
what a great sketchbook! how did i miss to see it? wonderful works in great variety.
b2przemo
(b2przemo)
33
@doris: thanks, I love your sculpts and renders
Other works recently done
Attachments
1 Like
b2przemo
(b2przemo)
34
separated scenes from composition above
b2przemo
(b2przemo)
35
Personal project. Mostly Blender, head sculpted in Zbrush, cape simulated in MD, rendered in Cycles, color correction in blender.
Still waiting for something new mate
Still waiting for something new mate Primo
b2przemo
(b2przemo)
38
examples of products done with blender
all rendered in cycles and color corrected in photoshop / after effects
2 Likes
b2przemo
(b2przemo)
39
I’ve using cycles in my daily advertising workflow
Attachments
1 Like
b2przemo
(b2przemo)
40
… blender/cycles in advertising part.3
2 Likes