thanks for your effort paleajed i’ll do my best to well test this nice addons, have you found a solution for the presel vertex edge gradient
- old bug switching to object mode is back the presel stop working for know this is the only i found
version 0.4.3
edit/object mode switching was broken in 0.4.2
- paleajed the presel face mode the edges around the face are pure white bothers me a little in eyes it suppose to be the same color as the face but more lighter
- bug with looptool wen execute circle command wen undo presel stop working
- old bug extrude wen release stop the presel the same for inset…
version 0.4.5 :
fixed the extrude/inset bug
the undo system is conflicting with presel wen execute various tools and undoing kill the presel
been testing this alot . dont know if its just me , but does this break R,S keys in object mode for anyone else , kinda pullin my hair out tryin to figure out if i did something wrong or not . using r58372 .
version 0.4.7
@kakachiex2 : the good people at OpenGL forum pointed me to the problem with the gradient lines
theyre in now!
- for know undo, extrude, inset, object mode bug have been killed
yiaaaahoooo let see how it look like
thats got to be it . i’m using r58372 . Or i hit a wrong button somewhere along the line . G works but not R or S . I did something wrong , have to slow down , ha , lol . by the way this is coming together great . nice work , it is addicting
BLENDERS SCRIPTING SYSTEM IS AWESOME !!! :ba:
Tweak drag is still not working after drag/relese, but if you click in the 3d view or elsewhere on the object, preselection comes back.
I can’t repeat Edit2 error, or b/c selection issue (but see below) with latest (0.4.2).
Other issues seem fixed!
One thing about the b and c key selection - Preselection freezes on the last selected component when initiating (and during) the b/c select process. If possible, preselection should continue during a selection to be visually consistent (maybe this is an internal limitation?).
couple more: (0.4.2)
undoing a transform or operator, such as subdivide, throws an error. Strangely, a couple times the error occurred, it appeared to un-check the Global Undo check box in preferences…?
F1 and F2 throw an error.
Edit: Oh BTW - I’m using graphicall 59030… maybe i should use release?
@paleajed
congratulation you’re amazing
- i found one more bug control click on face to select manual loop of face don’t work on face mode only on vertex and edge
- there is one more suggestion can you add some easing out implementation to make the presel out more fluid
yea it is , maya or max would take years to straighten this out . it’s so cool that you can do this bug fixing soooo quikly . but i guess that’s really your didicaction to your script . great work .
paleajed forget about the easing out i think as it is are nice