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  1. #1
    Member BlackCubes's Avatar
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    Smile Blackcubes - Sketchbook 2013

    Name:  alienSoldierUpdate2.jpg
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    My first post here. Wip alien soldier. Part of a personal illustration that im doing. Taken from a screenshot in rendered mode then I just did some adjustmesnts in Photoshop. Materials(mixed shaders) are all temporary. Head is Dynamic Topology while the rest are polygonal modeling + multiresolution sculpting.



  2. #2
    very nice,looking forward to updates
    MY BLENDER SKETCHBOOK (updated 1st september)
    Computer Specs WIN7 / I7 3930 / 32gb Ram / Gtx 560 TI 2GB



  3. #3
    Member VickyM72's Avatar
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    That's incredibly cool!



  4. #4
    Member michalis's Avatar
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    Very well done.
    Impressive.
    Is this a dyntopo?



  5. #5
    Member BlackCubes's Avatar
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    Thank you guys. Michalis - Only the head is dyntopo. Just testing the limit of my computer.



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  7. #7
    Member michalis's Avatar
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    Just testing the limit of my computer.
    In dyntopo?
    You only tested the limits of dyntopo. Not much to do with your hardware.
    But, you possibly checked the limits of your patience.



  8. #8
    Member F i L's Avatar
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    Wow, I love this! Awesome sculpt



  9. #9
    This is looking good already



  10. #10
    Member norvman's Avatar
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    Hey that is fantastic!... but I'm not putting up a 5 stars rating until you post at least a second pic .... I might even settle for a wire frame of this one...



  11. #11
    Member BlackCubes's Avatar
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    Click image for larger version. 

Name:	uuo.jpg 
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ID:	250764Here is a little update of this guy and this one is still wip. I added normals and bump maps on his head then add some details on the body.

    Thank you (dolemite,michalis,F i L,oOErikOo,norvman)

    Michalis- Yup i also tested my own patience.

    norvman- Thanks. No problem, i will post some wires after i finished the details.



  12. #12
    Member BlackCubes's Avatar
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    Name:  3dSketchAugust5.jpg
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    Rough sculpt of Mr. Groody (Personal Character). Dyntopo. I will finish him some other time.



  13. #13
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    Wow! Cool soldier. I like the update with a little more roughness on the skin.



  14. #14
    Member norvman's Avatar
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    man that horned buy needs to stay away from the laser beams...



  15. #15
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    I love the character in your Mr Groody sculpt. Looking forward to seeing that one finished



  16. #16
    Member BlackCubes's Avatar
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    Name:  MG2.jpg
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    Second pass of the head.



  17. #17
    how did you make them holes? in edit mode?
    Last edited by iceking; 06-Aug-13 at 07:28.
    lets sculpt all day and laugh!



  18. #18
    great work man! , may i ask what's your dyntopo resolution threshold before everything starts to lag a bit? (starts with the infamous dyntopo undo lol)
    lets sculpt all day and laugh!



  19. #19
    Member BlackCubes's Avatar
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    Originally Posted by iceking View Post
    great work man! , may i ask what's your dyntopo resolution threshold before the dyntopo limitations starts to take effect?
    The head is around 600k triangles but i can still sculpt in detail size setting 3. It only slows down if i apply masks but what i do to make it fast again is enter render mode then go back to solid mode or reload the scene.



  20. #20
    3?, damn, i only use 30. lol. sculpting really doesn't slow down, its the saving, undoing, going out of dyntopo, shading in dyntopo that gets retarded, tried 500k vert once full model, its a freaking suicide.

    teka, ano pala fb mo? para ma add kita hehe
    lets sculpt all day and laugh!



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