Yes, you’ve put so much in the details, wayer deformation. that’s a lot of work and I believe abetter pose will really push this to be a little masterpiece. But I know it´s very hard to rework a picture called “finished”.
hope you’ll have the will
Adding a bunch of mini tutorials here. (Please excuse the rubbish website, still working on it) http://tomenglandart.co.uk/cg-graphics-3d-modelling/procedural-materials/
Nice job Tom
This is so cool, so much detail, awesome job!
Lovely whimsical work
Thank you.
This is one og the most original 3D out there and really deserves a feature
Thank you Pascal, it would be awesome if it did.
steampunk… no no, sory, woodpunk! )))
Awesome textures and mech design. I can imagine it smashing through hordes of orks.
It’s Awesome I really love it
Will you create a tutorial how to create those textures from a procedural texture?
And how did you create the waves of the water on his foot? I mean did you sculpt it or did you use ocean modifier?
Deep desire to play wooden mech warrior now. Great job!