MH shader and idea

You should keep developing she is getting more and more beautiful :D, Give her more …life?!

Ok, more life, you got it.

I rewired a lot of nodes and organized the main group into 3 sub groups. This is the master node group with 19 values exposed. I’ll try some more tests over the next few weeks, and try to release it in a month or so. I plan on doing side by sides of all the master values like I have done with 2 of the lip values, to show what each one does. Hopefully it will be fairly intuitive.


These last two posts look a bit odd, and there’s some issues that you don’t see in Post #21. I’m messing around with a bunch of the settings. This set of images outlines how the model appears during the important stages in the process.

Final:


(Click image below for much higher resolution)