Of course the obvious mistakes:
-UV-mapping on the frisbee
-the head/face just looks wrong (way to angry)
-the background trees’ alpha is not working
-the ground below the grass is white
-the grass is boring
Again critiques, notes, comments, further mistakes, etc are very welcome
i don’t think turning it into a dog is a good idea either, that would mean completely derailing from your original idea, which is not good under any circumstances IMO. since you said this is a war machine, why not go for somemore extreme type of render? here’s my idea (i would sketch it out for you but i can’t right now, so i’ll try to explain it):
a scene of the cheetah chasing a man, the cheetah is closer to the camera, which is right behind it, and the man is running towards a sort of very bright light source, this make him a silhouette figure and you don’t need to work too much on the detail . use some motion blur and the scene will look “dynamic”
as for the model, maybe make the belly thinner, to look more cheetah like and give the impression of a swift machine.
I don’t think looking at the robot from behind would work very well since the face has to be in it. Also a silhouette figure feels kinda like a cheat and I haven’t seen that many renders that work with that element.
Thanks for the link though, that’s quite good reference. I adjusted the belly and hope that it’s going to be better
I really like the robot model…very nice work !.
In my opinion the background is to busy though. The colors are a bit to simillar to the dog, so it doesn’t stand out enough.
A beach could work in the background, or if it has to be a park…maybe a lush green one.
Looking forward to the final result, keep it up !
I tried replacing the frisbee with a bird. I think that this concept might work but I really have to work on the bird model. It’s just not working right now (expression, pose, proportions, …).
The grass is too high and for some reasons some grass-particles won’t show up . I think the background is working better now but I need to fill the big hole on the left with something.
I’m still working on the head of the robot. The current way is still not working. Maybe I could add some teeth…
nice. maybe go for yellow grass? cause you know… cheetahs live in savannah. and maybe a sunset, Lion king style!
still not sure if the model yells “cheetah” enough. here’s a fun idea, ask the person next to you, who knows nothing about CG, and don’t know what is this you’re making, and see if he recognize this as a cheetah
Yeah, I think the grass can definitely be more yellowish, but since it’s of the grass essentials I’d have to change multiple materials, so I’ll probably change it in postprocessing. I didn’t come around to the fun challenge yet but I agree that it’s pretty impossible to see a cheetah in the robot. I also don’t know if I’m going to change the robot that much anymore since I’m not that much of a modeler
Worst case scenario: I’m going to keep it as a mecha-cheetah-hound-thingy and focus more on the expression of the image and less on the accuracy of the robot
I changed the pose of the robot to be more jumpy and less runny, but I lost the face definition again. I think the bird looks a lot better with the motion blur and opened beak. I also changed the sky to one that’s more interesting. The grass did render right this time but now it’s too short and has too many dandelions.
Whadda ya think?
those bushes in the background are alphas planes aren’t they? i think with it being pretty close to the camera, it would pay off to put in the extra work and model them. right now i think the lightings on those trees are not matching with the scene, and it just look obvious that this is fake.
but for the rest, it is looking stunning. the bird look cool, and kinda funny. grass done well. is this still a cheetah? cause i see you name the image “Mecha Hound”?
-added fog
-replaced images of trees with modeled trees
-used DOF
-put some grass elements directly in front of the camera
-replaced the bird’s wings
-changed the eye color of the cheetah/hound/whatever robot
This is currently using the grass essentials, but I already remodeled half of the needed particles myself.
looking nice. only 4 days left now so i suggest you wrap it up and start compositing, color correction. right now the scene gives the impression of a gloomy and sad atmosphere, due to the mist and the desaturated color of the landscape. not sure if that’s intentional though
I want to, but first I gotta get this grass right. The grass in the latest picture is made of the grass essentials, which I’m pretty sure I am not allowed to use. I already remodeled the individual elements myself so now I just have to make it look right. The atmosphere was not really intended that way but I like it. I still have to render the scene in a good quality and that takes a while. Oh boy, I hope there’s enough time
The grass looks okay in this version and I don’t think I’m going to change anything anymore. Currently rendered with 200 samples, so I still have to let it render in a decent quality. Hope you like it