blazraidr
(blazraidr)
September 5, 2012, 7:56pm
21
Nope, post #1 was a few hours, to get the topology right.
Post #4 was another few hours, the next day however.
The rest of the posts were from yesterday from about midday to midnight. I reside in Australia, so there may be a time zone difference.
Btw, I’m on holiday, so Blender all the way!
InKontrol
(InKontrol)
September 6, 2012, 1:00am
23
That explains the gazillion updates in a short space of time.
Are you using the Smooth tool or tweaking it all by hand?
EDIT: I’ve just seen your Carrera videos so I’ll take a look at them. :eyebrowlift2:
blazraidr
(blazraidr)
September 6, 2012, 1:24am
24
I’ve been tweaking everything by hand until now. I just starting using the smooth tool on the rear window, because that’s almost impossible for me to get right by hand.
InKontrol
(InKontrol)
September 6, 2012, 9:20am
27
Do you model in your sleep too?
The model is looking good and I can’t find anything to nitpick.
Kramon
(Kramon)
September 6, 2012, 12:55pm
28
With you as a modeler gran turismo 5. had premire 4 years before actuall one.
I wish I had that much time to work in Blender… Looks great
Really great job, nice modelling.
One thing I noticed, and it may be tough to correct as moving the geometry could cause more harm than good.
Post #26 ;
I noticed the flow of reflections is a little off down the side where the door meets the rear panel; I figured it could be the shape changes but to be sure I over-layed the wire on the render, and if you look closely you’ll notice that is is due to the misalignment on the horizontal lines of geometry.
Could be a pain to fix, but worth it if you can, imo. Took me a weekend to fix the issue with Christine. Good luck if you decide to go for it.
InKontrol
(InKontrol)
September 6, 2012, 3:04pm
31
Now that you’ve mentioned that I have spotted something else too. I’m not too clued up on reflections but this looks a little odd to me.
Attachments
blazraidr
(blazraidr)
September 6, 2012, 4:35pm
32
@Writer ’s Block
I see what you mean, but I took a closer look, and the issue wasn’t that bad.
I attempted to smooth the area out a bit, to get a better flow as suggested:
@GrandeP
Nice spot, I was waiting for someone to say something about that. Unfortunately my homemade HDR background is not that good, and has some pinching:
And that’s being reflected by the car. I’ve looked at the mesh, and it is quite smooth, so nothing to fix there.
blazraidr
(blazraidr)
September 9, 2012, 6:49am
33
Not as much progress as before, but it’s nearing completion:
DDD
(DDD)
September 9, 2012, 8:43am
34
Been looking at this from the beginning, i must say great job, and excellent pace!
bohy
(bohy)
September 9, 2012, 10:05am
35
http://www.hdri4u.com/ …there you can download free hdri ;)…it is very useful…there is usually one hdri every two months
and great job
Nice job on correcting that; glad it was straightforward.
@bohy - ooo nice; I’m always looking for new ones /nod.
abhaya
(Grzegorz Wronkowski )
September 10, 2012, 6:16am
37
He he grab some HDRi from my signature if need it from Freebies - if You need sth special maybe I can get one for You for free!
Kramon
(Kramon)
September 10, 2012, 8:32am
38
Nahhh i can’t wait for moment when we finish our cars! and make a really big render with it!!! maybe we will do some little competition :D?
You’re car looks great. I love the wireframes. I’m going to study your topology and the flow of the edges. Very good stuff. Can’t wait to see it finished.
~angel
blazraidr
(blazraidr)
September 12, 2012, 8:23pm
40
So I’m considering the rear light as complete, time to move on to the front light.