Simple material setup to create a rock using Cycles displacement capability.
Surface rust using Blender Cycles material nodes.
Blender file give-away #1 Crate with worn edge and surface rust shader.
Blender Tutorial #13 How I set up the lights and render settings in quick presentation renders in Blender.
These tutorials are very helpful. Thorough explanations. Thanks for posting these videos!
Blender Tutorial #14 Binding Viewport Ambient Occlusion to A Hotkey In Blender
Watch our dyntopology sculpting series.
See how you can sculpt semi-organic hard surfaces in Blender’s dyntopology and listen to a few notes on sculpting these things and more.
Blender Sneak Peek #1 Making of Conceptual Prop Asset Cash Register
See what tools can help you speed up manual retopology in Blender.
Metallic shader I used on the Walker and Loot Collector model.
Using the Sculpt Tools add-on to sculpt stuff like character assets.
Basic skin shader for hires sculpts.
Align knife cuts without relying on strict viewport angles.
Watch this 2 part video on how you can model at any view angle in Blender.
See how you can easily set-up color using vertex paint and cycles material nodes for your models and change it anytime.
Creating a spiral or screw effect on an existing geometry.
Create a simple rocket afterburn or ignition shader using Cycles’ material nodes.
See how you can create a DOF effect using Cycles render nodes.
An alternative way of creating an infinity background which will have much less render stress than using the shadow catcher method.