How can I optimize my game? Such as higher FPS?

If the object (all of the object including the origin) is behind the camera it won’t get rendered, but if it is in front of the camera, or part of it is (if you’re inside a building which is all one mesh for example) it will always be rendered. Break your building meshes up in to smaller chunks if you haven’t already done so.

And happy Blending. :slight_smile:

I already said my cabin was segmented, so yea, no problem there. :wink: