First game, An RPG

Is it affordable even for EarthBound 64 battle system?

I want to make starmen.net,Nintendo respect and want to be proud of my programming talent.

Definitely will PM you from time to time; checked out your youtube channel and various python solutions.
I can only think that you are seasoned veteran.

Hope to credit you when i manage to implement your methods in our work. :slight_smile:

And Moguri’s BGUI is nothing fancy, so it’s perfect for my first game.
Thanks!

Yes, it’s the same as in Maya too. Y Axis.
As for the HUD with planes, probably but at least i don’t have to worry about the plane clipping into the camera since it exists in a different space altogether.

This kingdom hearts replica best illustrate my worry at how it’ll clip in to planes and objects if menus are in the same scene with the 3d space.

Welp, this game is quite the phenomenon…
The development is left behind for…reasons. Glad to see someone is picking this up!

Meanwhile since we already know what to do with the GUI,
building the basic prototype for our main game loop that involves basic maneuvering and pulling up ingame menus.
This game best illustrate the effect we want to achieve for now

If anyone has further input on how tos and what to do, please, we would need all the infos there is! :smiley:

Has some programmer finished all stages of education in Blender or Unity?
http://i.imgur.com/kQeaK5K.jpg