Nice model man! It reminds me of Pixar.
Thank you @ TheGamerBoy for your comment, if it makes you think of Pixar, then I’m going in the right direction! who could go wrong with Pixar? (not trying to start a debate here!)
Here is a snapshot of what I’m working on today…
The Bendy legs!
Enjoy your Day.
Mathias.
Things that still need to be done with Rene…
Rigging
- cleaning the controls and adjusting the rotation order
Hi everyone, I didn’t know but yesterday, my twoLeg character got featured in the blender market blog
under the title:
Top 10 Products Under $10 (including two freebies!)
you can check it out here:
thank you blender market!
@mathiasA great work man.
Could you explain how to do the facial rig? Is it just shapekeys? Is it bone driven? Or is it a combination of both techniques?
I’ve been trying to learn this rigging stuff but I can’t seem to wrap my head around it hehe.
if you can create the “Rene” Rig and a video tutorials on how to rig, I will be the first in line to get it
very nice rig and character Appeal!
@julperado, thank you very much
As for your question, I’m using 95% bones and at the end some shapekey just to add a few wrinkles or some other deformation. But mainly bones… however, I feel that my way of doing it isn’t really the way people do facial rig in blender… When I have the time, I will post a little video to show how I do it.
@themonster, thank you, I’m glad that you feel Rene has some appeal!
As for video tutorials about how to rig, that will require a few hours of video… lol, I’m not sure if I’m up to do that!
a little video about face rigging can be nice
A little video about face rigging… That I can do!
latest update of Rene
Ok so I’m really close to be done with Rene. I think he will stay in a “jump suit” for now… maybe I will add cloth in the future. Next step, testing him!!!
Hi everyone,
So as requested by julperado and themonster, here is a little presentation and explanation of Rene’s face.
Sorry for the accent and for the boring video but if you have any questions, don’t hesitate to post them!
Mathias
Very good job Mathias! Awesome
Thank’s man! I really appreciate it
My pleasure… Did it help?
Yeah, as I said before I’m still trying to wrap my head around the rigging concept and still have a LOT of things to learn, but your approach seems to be more modular (which I think is easier to setup?)
At least now I know that I can use several armature objects for the same mesh
This definitely deserves a detailed tutorial or making of, thank’s @mathiasA
Cool!
Yes, I was happy when I tried and saw that blender allowed several armature on the same object and that it reacted the way I was hoping for.
I too find it difficult to wrap my head around complicated facial rig in one piece I still need to try them to see what’s possible!
Anyway, I’m glad it gave you a direction
Mathias.
Im happy to say that Rene is now available on Blender Market! it
s only been a few month of work! but at least in the process I learned a lot about blender and I know that I will be able to go faster on the next one!
Have a good day everyone!
Mathias
Attachments
New project I’m working on!
Creating a Lego rig in Blender.
Sorry, on my computer screen, the luminosity was better, I will change it for my next post!
here is a test with a bit more brightness. But I especially worked a bit more on the script to be able to animate the face!
So, here is a little bit more background to the video. But I added some more facial expression.
A new test of the lego rig.