Chaos Emergency 2014 news (HEAD MODEL)

Nice work, :smiley:

Cheers man, great too see youre still following the project. Its funny what some decals can do on a texture aha, saves
hours of photoshop work.

Looks great so far, i would suggest possibly rotating the pizza boxes a bit and maybe having one of the bottles on its side to give it a more natural feel as currently it looks very set-up. Great progress so far though!

Thanks dude, oh no this is not a stage or nothing, i just put them close together for
the render you see. When i get to level design i will put them in various places.

Here some renders of my player i`m working on, i did the head model myself
and texture painted, will be doing eye balls soon. This is modeled after my
self. The model has around 2k faces, good mid poly for the game, i will be
doing a ton of clean up on the texture at a later stage.






nice work on these dumpsters

nice work on these dumpsters.

Thank you, i wish i could spend more time on them, in game the white wear
has a specular mapping so does the lid :slight_smile: the bags of rubbish are gone now
i have made better ones.

Here are a few more props for my level design.






Looks great, is chaos emergency a project name or the official title?

Official title, i have plenty of ideas for the name just in case any body else has that
title witch i doubt as i looked it up.

Lovely stuff! Hope you reach your goals and do a kickstarter! Nice storyline also.

Thank you, would be great to do a kickstarter when i got the base of the game down with a demo :slight_smile:

Here is a shirt design i`m working on, i got to work on
the collar and add some little imprints and logos.
Here are some next steps in the game…

>Character (texture)
Done (Shirt, Head, Boots)
Not Done (Gloves, trousers, arms, fingertips, body accessories)
Not Done (Rigging, animations, control system)



Added a Normal map too the shirt, working on a harness with a pistol sleeve.
Then moving onto trousers.






nice head, cool character work, what’s the face count?

2264 faces, the whole character is around 6k i was going to cap it at 10k but happy with
where i`m at now, there is still a ton of work left on face texture including norm map also.
Here are some shots so far i have finished tonight…






Great looking. .i would love to work on a game like this :slight_smile: