(BGMC_18) New Terra Asteroid Express Delivery Service

Edited Grammar Capitalization and spelling.

can I get screenshots of profilers?

can I get screenshots of profilers?

can I get screenshots of profilers?


…and this is the lite version

what are you using a 90s computer?

Close - laptop I bought maybe 6 years ago.
Now I’m certain I have the worst machine out of anyone on the forums :smiley:

:frowning:

I wish you could play

I have a modern bottom rung game rig,

We need to get you a new pc!

here is the gameplay spoiler = https://www.youtube.com/watch?v=aR70PGHsLVY

It’s difficult trying to cater for low end pcs and laptops. In the past I’ve avoided all 2d filters and the use of nodes but this time I just went ahead and added whatever I wanted.^^ Don’t worry BPR, it works fine on my pc. A few frame drops and stutters but for the most part it’s got fast and smooth gameplay.

the game run a bit slow,20/30 FPS with little screen, there also a bunch of lights
anyway it crash a lot each time i click on something, so it is completely umplayable

should be to investigate the code that run “MOA” (probably is something with physic constraint)

what version of blender? what cpu/gpu?

blender 2.74 (64bit)
CPU -> Pentium® dual core E6300 2.80GHz
GPU -> nvidia geforce 8400 gs (integrated RAMDAC)
RAM -> 2GB

crash ever (and only) “on click”

on click, or release click?

(click should only charging up the hookshot)

release click starts building physics constraints, but I have tested the heck out of it with zero crashes… hrmm,

I wonder if frame dropping + constraints is the problem?

or maybe even my sound method? (if it crashes on click)
that sounds most likely as the first constraint is not built until the hook is x distance from the player)