Bevel Modifier Rounding Method

Right!
I was afraid of boring them at the wrong time, with 170 bugs in the list, but they know the if and the when better than me.

paolo

If you try a recent build of Blender, I think you will find that at least for cube corners the rounding is now “circular”, as desired.

Yes, I followed the latest substantial changes implemented, and reported the good result on some thread also.
I did not yet tested beveling on real situations but it seems to work nicely, and great additions such as variable profile and vertex groups have been unexpected gifts.

Thank you very much Howard for your fine work on a so difficult but important feature.

paolo