Blender 2.76b Win64 w/ full Python support (PIP, PyOpenCL, OpenCV, etc...)

Hi guys, I compiled my own Python that matched the one in Blender 2.76b and put it in there. I haven’t tested it with another machines yet. Tell me if it’s broken.

Go to 2.76\python directory and run ‘python.exe -m pip install x’ to install x.

I recommend getting wheel packages from http://www.lfd.uci.edu/~gohlke/pythonlibs/ (cp34, amd64) if you don’t want to compile from source a lot of them.

The whole thing is in Google Drive here: https://drive.google.com/open?id=0Bxy7hYHRFGgiR2JPazNpWTVmTEE

what is the difference
I mean does it have scifi ipython and matplot include ?

that would be interesting

thanks
happy bl

With Dlib you can have markerless motion capture from webcam. https://www.youtube.com/watch?v=j49RbZf_SgY https://vimeo.com/29348533
With OpenCV you can do grabcut with grease pencil. https://www.youtube.com/watch?v=kAwxLTDDAwU
With OpenCL you can calculate anything that can be parallelized lightning fast. Cycles for example. But maybe nothing that big with Python :wink:
Just as examples.

If you want IPython or Matplotlib you can just install them through PIP. With regular Blender, it didn’t work for me.

Just by navigating to 2.76\python and running ‘python -m pip install ipython’ in the Windows command line seems to work just fine for me. Matplotlib also seems to work using the same method.

I haven’t tried PyQT yet, I maybe do it later or maybe someone else is interested and tells us how that goes.

If you like writing Python addons for Blender, it’s just fun having these options for playing around with various techniques.