setAngularVelocity BUG?

https://www.blender.org/api/blender_python_api_2_69_1/bge.types.KX_GameObject.html#bge.types.KX_GameObject.setAngularVelocity

I’ve a problem using setAngularVelocity:
If i put [0.0,0.0,0.0] doesn’t work.
If i put [0.0,0.0,0.00001] it works.

I think I read somwhere that you cant zero out angular velocity(a bug a think), Wrong sub-forum though

this is do to the way the motion actuator is tied into the physics I think.

I think to fix this, they simply need to add a checkbox on each motion you actually want to use.

(linV force, rot etc)

I think* I will have to ask the upbge devs

edit: -> https://developer.blender.org/T47208

I thought this was fixed? Do you have the latest Blender?

Yes! :o I’ve the latest Blender Version!