Blender for Concept Art/Design Architectural Sculpting?

Blender for Concept Art/Design Architectural Sculpting?


Hey guys,

So! We all know that Zbrush is in the lead for sculpting living beings like humans to creatures.

…But what are your thoughts on using Blender for
sculpting of interiors and exteriors of architecture, that a concept artist has given the blueprints(side view, top view, 3/4 view of say the exterior of the building) for?


What would be the pro vs cons of using…

-Blender

In comparison to…

-Zbrush/Maya/3Ds Max(industry standards)

Moved from “General Forums > Blender and CG Discussions” to “Support > Other Software”

It should be noted (as this is your second thread of this sort and second thread overall), that we generally don’t allow plain “versus” threads on our forums as they tend to lead nowhere and end as unproductive flamefests.