Animations to play once despite repeated trigger.

Hello,

I was wondering if anyone could help me.

My character can essentially shoot things to make things happen, such as shooting a door to open it. However, I am unsure how to make the animations (such as the door opening) only happen once, as at the moment if the player were to shoot the open door again, the animation will start again (along with the door sound I have attached) but I don’t want any reaction from the door after the animation has played once. I plan to have a lot of these doors essentially duplicated in the game.

I don’t know any Python so would prefer to use the logic bricks.

Many thanks,
Rose