Wondering if a few folks could try the following procedure to confirm that I’m indeed running into an issue with Blender:
- Start Blender with default Scene (Cube, Light, Camera)
- Create a new empty scene (ex: Scene.001)
- Select the default Scene
- Select the “Cube” from the Outliner
- Select the Object menu > Make Links > Objects To Scene > “Scene.001”
- Select the new empty (ex: Scene.001) scene that now contains the linked “Cube”
- From the Outliner, right-click on the “Cube” and select Delete Hierarchy
- Return to the default Scene
- Select the “Cube” from the Outliner
- Select the Object menu > Make Links > Objects To Scene > “Scene.001”
Discovered the issue while coding a function to link/relink objects that have been removed from a scene in Blender Python. The procedure noted above was tested in a fresh installation of Blender 2.76b (aka stock x64 build).
Advance thanks.