Duplicating Particle Simulation in earlier frame

Hello all!

The situation:
I have a particle simulation that is generating several thousand objects over the course of a minute. Each object has a random rotation and velocity (you know, to give it that nice explosive quality to it!).

The goal:
I’d like to duplicate the exact same particle simulation but a minute later.

The problem:
Every time I bake the physics, I cannot change the start and end frame. I cannot seem to load from cache either as it seems to not “lock” the random elements from the original such as velocity and rotation.

Help! Any assistance would be greatly appreciated!

Thanks!:eyebrowlift:

First of all: well structured text! Makes it very easy to understand what you want :slight_smile:

I found a solution that worked in my quick test, but I am not sure if it works with complex baking too, but I think it is worth a try:

  • (not necessarily needed) rename the “particle setting” to something less confusing
  • add another particle system to the object (press the “+”)
  • change its particle setting to the same of your original (baked) system
  • press the “+” button right of the particle setting dropdown menu
  • change your start and end time