Hi all,
I am currently working on a top down 3D stealth game and require one character to be rigged, animated and ready to be used in Unreal Engine. A total of 4 animations are required - moving forward, back, strafe right and strafe left.
The character is basically a stealthy thief/assassin so all of his animations should be in a crouched position and animated somewhat like Sam Fisher in Chaos Theory.
The purpose for the animations, at first, is for testing. A lot of the coding for the game is underway, in particular movement, I just need to implement some nice animations that are created in blender to finally see my character come to life!
If you are interested, please contact me for more information.
Cheers,
Rob