So I have 2 meshes, identical geometry, but one has multiple materials and another one has only one material.
I want to bake diffuse color from multi-material mesh to a single material mesh, so that instead of having bunch of materials and textures, I would have only 1 material with 1 textures.
After I bake selected to active, I only have one material/texture baked. The rest textures are baked as pink.
Any idea what’s happening?
Thanks!