Help!! Fluid Simulation problem!

Hello. I am trying to create a waterfall scene that looks like this.

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There is a problem though. I have an inflow object on top of the waterfall shown in the image below. All of the other objects are set as obstacles aside from the domain. I hit bake and blender bakes the simulation, but when I try to play the simulation in the viewport, the fluid does not flow. It just stays in one place. It does not even fall when I have gravity turned on. Yes, the obstacles have a volume initialization of both, not shell or volume in case you were wondering.

stc=1

Can someone please give me some ideas on how to get the fluid to flow down the waterfall? Thx.

Please ALWAYS supply a link to your blend file for review. It makes it 100x easier for anyone who may want to help you
Upload to http://www.pasteall.org/blend/ and reply with the download link

Here is the link

http://www.pasteall.org/blend/40232

Give your obstacle objects some thickness and set them to be volumes
You can manually edit the mesh to give thickness or use a solidify modifier.
You’ll also need to increase the domain resolution a lot


Attachments

waterfall.blend (7.54 MB)

Thx! Now the water is flowing!:smiley: