Game title - “TBA”
Genre - “Survival Horror”
Episodes - 1st of 4 episodes
Release Date - “TBA”
Created by - Chaos
Voice actors - Matthew Singer, Olivia Steele
I thought i would carry on where chaos emergency left off, this female character definitely
needs her own space in a new game. That being said, with what i learnt so far, i will apply into this game.
Footsteps, facial animation coming soon.
All textures, models are original made by me.
This looks fantastic! Great work as always sir! Are you using any IK rigs on your armature? at first I was resilient to use them, but ive found once they are setup smooth animations are easy to make
I would suggest toning down the animation. The pushing forward of the chest is a little to obvious, maybe add some slight neck/head movement to imply breathing? The current animation makes it look as though the character is having breathing problems.
Okay as thatimster and bpr pointed out, the idle animation needs work.
I will get on it soon as i can. I recently got a female voice actor on board, so i got loads
of various speeches to work on. You guys going to love it
Thank you. Im taking what i learnt from previous games and putting it into practice with this game. Yes!! please stayed tuned, lets make blender proud
NEW VIDEO ADDED TOO.
I tried doing that, but there is a problem with it.
When you transition between walking and aiming and you aim, the aim will be slightly off due to bone
transformations. I been trying to fix this problem for nearly a year, i can`t find a work around
So snapping into aiming is only option i found so far
In other words, when i aim it activates a IK setup with the aim animation, so if the bone
for the ik was slightly off, it would aim in a different direction, very tedious stuff.