Astrum Network Blender Course: Creating A Game-Ready Environment.

The goal:
To create a free series of courses outlining key techniques and informations that should be considered during the creation of game-ready environmental assets.

Media & Tutorials:

Creating game-ready textures from scratch:

Modeling and texturing game-ready rocks.

Modeling, texturing, and animting game-ready trees.
Part 1 https://www.youtube.com/watch?v=nX_cSPbsymc
Part 2 https://www.youtube.com/watch?v=PKXX9liuY-o
Part 3 https://www.youtube.com/watch?v=gIeDXGx3CVc

Modeling, texturing, and animating game-ready foliage.
Part 1 https://www.youtube.com/watch?v=IupT-hbv00s&feature=youtu.be
Part 2 https://www.youtube.com/watch?v=c1uulUTH9Lo&feature=youtu.be
Part 3 https://www.youtube.com/watch?v=2fY2qtS80Pc&feature=youtu.be

Nice tutorials. Rocks would look better if they’d have some sharpe edges and dyntopo sculpted detail baked into normals. The trees are really cool!:slight_smile:
P.S. Are you asset creator for Nephilim?:slight_smile:

Cheers! Hey! that’s a pretty good idea! :slight_smile:

Nope! :slight_smile:

Hm… I thought you were the one there showing those books and that table… I’ve got bad memory, appearantly:D

Oh, and you should make the voice in those videos louder. I have my TV volume set to 22 and computer volume to max and YouTube volume to max, but I still can’t hear you there!

Thanks for the feedback!

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Tutorial above :smiley: these are cc0