Dupli Object shows in edit mode but does not render

Particles rendering for hair is still taxing for my hardware. I am opting for the polygon modeling solution. The Dupli Object in the Render section of the Particles tab is not rendering properly. The object has been set a hair follicle that I created. It shows up just find in object mode with the Rendered viewport shader. But when I actually render, it yields less than desirable results.

The actual render is to the left. The right is rendered in object mode with the Rendered viewport shader.

The freestyle and render quality is another question. I will vex you guys on that later.

Is there a setting or something that I am overlooking?

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Without seeing the material setup and the rest of the particle settings I can’t give an exact answer but it could either be a transparency issue or you might have the particle system setup to render less objects in rendered mode than viewport mode.