Bullet Viewport Constraints Tool in Game Engine

Hi everyone,

I’ve been using a lot of the bullet constraints tool, and I wanted to test it with a player controlled object that hits into the fractured object. However, the add-on doesn’t seem to do anything when I test the game with P, but it works like you would expect when I press Alt+A (though this means I cant control my object). Is there any way to solve this/ use a similar method to achieve destruction in the game engine or can this not be done? :confused:

Thanks.