portrait of a man

I was away from blender soooo long it took me an hour to recall my login and password to ba.org. Well Im back with new wip, still alot to do but i will post it anyway. Renders are straight from blender, no postwork was done. C&C are welcome.
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Phenomenal work! Would love to see some behind the scenes…

Boy I haven’t seen art work from you in a long long time. You as good as ever.

this looks great already! How much of the detail comes from texture/normal map and how much is pure geometry?

Really nice, if you in the sharing mood I would like to see your light set up.

Shaun

I will post some images of model, textures, shading etc. for You guys later this week.

Speed7 lighting is very simple i use one or two area lights, that’s it.

Walli Most of the details comes from normal map but model itself is quite hi-poly;) color maps are very simple, hand painted I will post some pictures later.

Small update. I changed some setting in skin shader also I fixed reflection on eyes.


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Nice job :slight_smile: For curiosity, how many SSS nodes you used??

I used two SSS materials, one for subdermal and second one as Epidermal layer.

I did some changes with model, textures and shader, still loads to do…