Hey everyone.
I having an issue with rendering in cycles.
I was playing around with OpenGl rendering for animations. Basically all I did was sending to render an animation from the button OpenGL render active viewport in the 3d view. After adjusting things like the output format and such I wanted to make a few renders with cycles. Now Everytime I send to render from the properties panel it only renders an OpenGL image like this:.
Now I just can’t get it to render my scene with Cycles
Any thoughts or help would be very much appreciated, this is for an school assignment.