Really nicely executed! If you want to have faster render time, you can render background separately from the Cloud and then recombine them later in post.
Thanks all for the positive comments! I’ve been looking a lot into different strategies to pull off a hires render (tiled rendering, rendering some elements seperately, etc…). For now I think I’ll just wait and hope that some day in the future Cycles volumetric rendering will see a significant speed boost. If I had more time I would love to dive into the code myself, but there’s still my day job
Thank you for the suggestion - I had previous versions with less lighting on the sides but preferred the one I posted. It was too much contrast for my taste. I think I could have spent a lot more time to play with the lighting, on the other hand there are a ton of other projects I want to finish desperately so I called it done.
The cloud possibilities in cycles are really getting to be amazing… but man render times are painful… I was hoping (upon seeing your amazing image) that you or someone else had a key to improving… I love the look, but it’s expensive to achieve!
rcgauer - thanks! Unfortunately I have no solution for the long render times After spending countless hours on optimizing and reseaching I gave up and ended up sending my files to a renderfarm…