Wei

Greetings,

I need to rework a character model for our recently greenlit game. I tried to enhance the weight painting, but the whole object shows up pink and uneditable in weight paint mode.

  • I unparented the object from the rig.
  • I deleted all vertex groups.
  • I duplicated the object.
  • I separeted parts of the object.
  • I tried the solution of this forums, and checked/fixed/deleted the “N”-Panel -> Vertex Weights of all vertices.

-> Always the same result, the object remains pink. The animations work well though.

  • Other objects in the scene are editable as normal.
  • Adding a cube (f.e.) in edit mode to the object, makes the cube pink aswell.

Is this a know bug?
Is there any other way fixing the problem besides redoing the whole character.
Since I’m a game designer, I’d have no problem with dirty workarounds … :smiley:

I thought about copying the vertices into another object, but I couldn’t yet figure out, how to do that.

Thanks in advance,
Korahan