Greetings,
I need to rework a character model for our recently greenlit game. I tried to enhance the weight painting, but the whole object shows up pink and uneditable in weight paint mode.
- I unparented the object from the rig.
- I deleted all vertex groups.
- I duplicated the object.
- I separeted parts of the object.
- I tried the solution of this forums, and checked/fixed/deleted the “N”-Panel -> Vertex Weights of all vertices.
-> Always the same result, the object remains pink. The animations work well though.
- Other objects in the scene are editable as normal.
- Adding a cube (f.e.) in edit mode to the object, makes the cube pink aswell.
Is this a know bug?
Is there any other way fixing the problem besides redoing the whole character.
Since I’m a game designer, I’d have no problem with dirty workarounds …
I thought about copying the vertices into another object, but I couldn’t yet figure out, how to do that.
Thanks in advance,
Korahan