I haven’t really done any hair in blender, and I’ve seen some nice renders and decided to give it a shot. Turns out, It is actually even easier than I thought, and in a few hours I went from scratch to this scene (I also made a pleasant cartoony skin material)!
I find it looks flawless from far away, but when you get closer the hairs start looking a bit plastic-y. Maybe they’re too thick?
What do you think?
And be nice to the head, I just needed a head model fast. It’s about his hair.