Rigify - How to reset any translations?

While testing the mesh deformations I started moving/rotating bones instead of saving these new locations in keyframes. Now I am hoping there’s a way to reset them, is there?

Thanks guys,

JDL

If you moved them in pose mode then select all bones and use the Pose / Clear Transform / All menu (or Alt+G, Alt+R, Alt+S to clear location, rotation and scale)

Just what I needed!
Thanks a bunch Richard! :slight_smile:

JDL