While testing the mesh deformations I started moving/rotating bones instead of saving these new locations in keyframes. Now I am hoping there’s a way to reset them, is there?
Thanks guys,
JDL
While testing the mesh deformations I started moving/rotating bones instead of saving these new locations in keyframes. Now I am hoping there’s a way to reset them, is there?
Thanks guys,
JDL
If you moved them in pose mode then select all bones and use the Pose / Clear Transform / All menu (or Alt+G, Alt+R, Alt+S to clear location, rotation and scale)
Just what I needed!
Thanks a bunch Richard!
JDL