For the last two days I’ve been working on a model of a cheetah robot (hence Mecha-Cheetah) for the new BlenderGuru contest “Future Technology”. Here is how that model looks so far:
I’m sorry, Geckoart. I don’t quite understand what you’re asking
Do you mean how I made the gold or black material, or how you can apply more than one material to one object?
Thanks you, LetWritersWrite
No, most of the materials rely on image textures. I think there is only one texture that is procedural.
It looks like it’s floating in the air because I needed something to reflect of the metal from a top-down view. When I start the real scene there will probably be grass, but right now a sky was sufficient
Thanks
Yeah, you’re right. I haven’t really put that much work into the legs (and feet) yet. This is probably the next thing I’ll be working on.
The original reason for the robo-cheetah was for military reasons or as police unit. In these scenarios the speed of a cheetah was of advantage. But since the latest renders look like this…
…the cheetah kinda begins to look more like a dog. That might actually be better, because I can think of a few more scenarios with, for example, a domesticated mecha-hound (to stay true to the name )
Thank you again
Not right now. I don’t even know if I will rig him at all since I just need one frame.
Right now the idea is to have him running in the park chasing a frisbee
Yeah, I see what you mean. The golden metal kinda looks like wood. I’m not quite that happy with that material myself so I’ll probably have to fix that
The texturing is gorgeous. I don’t know if it really reads as a cheetah to me though. Cheetahs have a very distinct change in their torso shape from the ribcage to the abdomen, that sillouhette is what really screams cheetah and speed to me. Yours is very uniform from front to back, and makes me think more of a bear.
The detail modelling is fantastic, I would just suggest tweaking the overall shape of the body a bit to really come off cheetah.