Using animations in node editor - Moving UV - BGE Tutorial

Using animations in the node editor is a real powerful thing. Let’s learn how to animate uv using nodes in the bge

Nice, I did this myself a few weeks ago. It’s pretty difficult to get it working properly without instructions.
Well done.

It can also be used to switch textures if you have a texture with several different images laid out next to each other and make the scrolling happen at the proper increments…

or you could use it to animate effects, like lights blinking etc,

I currently use a second material for this, and object color,
but nodes would likely be faster? (but not as flexible?)

@Smoking_mirror

yer I am hoping that the bug will get fixed. And Thanks

If you connected that up to a property then based on a property you could have a different texture showing

@BluePrintRandom

I think it would be easier to do it how you are doing it now for stuff like that and by faster to you mean in processing or setting it up ?

Why not just animate object color on your main material then set it to use object color or am i missing something about what you are trying to do