[WIP] Armature shape key

hi
this addon can make your character grows from a baby to an adult by simply draging a slider.it has two mode:
(the pose library mode)it can saves your current pose to a preset in pose mode.
(the other one is the editbone mode)it can binds your character armature to one or more meshes in the editbone mode.and makes the editbone shape follow the armature shape.it functionally acts like the genesis model in the daz studio 4.

The most ironic thing is that I was just thinking about that concept this week. So when can we see the concept?

I might release my base model alongwith this addon, and this addon needs more test.

Okay. That’s great. Another question. What if the user has their own character with their own rig? Will it work that way?

it works for any rigging character,you just need to save two armature bone shapes,the first one is the base shape ,the other is the armature shape key just like the mesh shape key.

Hi imdjs ,

When it is possible to try it, please? Good idea!
Thanks in advance.

This is very nice, can’t wait to test it!

That sounds great! I look forward to test this application.

Hi imdjs, this is exciting news for daz and blender users! I hope this addon will be fully translated into English so that this feature can be fully integrated into Blender someday.

@imdjs This addon looks great. :slight_smile: Keep going to finish.

@emboo2 this addon will be fully english, I’m making my own base model which is similar to the base model in daz.
the three character below are all from the same model and same armature with different shape.
@floo This addon is on the way.

http://i803.photobucket.com/albums/yy311/imdjs/imdjs/001rI5jKgy6THBqzsZQ92amp690.jpg
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/fei6.png
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/_1.jpg

http://i803.photobucket.com/albums/yy311/imdjs/imdjs/xi7.3w.jpg

This could be great for videogames.

this addon has it’s own pose library function.
next step I want to link the poses that have be stored in my library animatable via my node system.
you can do character animation even don’t need to ajust pose.just build some nodes and write some commends telling what you want the character to do.
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/2_1.gif

Looks great. Keep it up.

That would be a good idea.

the man body is finished,here are some poses and render.
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/man1.jpg
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/zzz.jpg

http://i803.photobucket.com/albums/yy311/imdjs/imdjs/man2.jpg
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/man3.jpg

----wip20151204----
now I use my pynode to connet this Armature shapekey data.this node will reads the poses that have been stored by Armature shapekey. and make them animating via the command that I defined.I want to use my nodesystem completely replace the key frames.
This node is not only for circular motion, it can make any action and connect them together via command.
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/_3.gif
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/QQ20151216115205.gif

----wip20151222----
now the node function can makes a walk cycles,the distance of foot steps are calculated automaticly by the node,the walk path can be specifed by a curve.
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/walk_1.gif
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/walk2.gif
http://i803.photobucket.com/albums/yy311/imdjs/imdjs/walk3.gif

Ho what job! Top-notch @imdjs, :eyebrowlift:

I am amazed! Congratulations and good luck. :cool: