halo or line particles to be reflected on objects with mirror material? (BI)

Title says it all. Is it possible with Blender Internal renderer?

I think so, do you mean to ask if a halo or particle material will be reflected in an object that has a mirror material?

Yes, the halo or line reflections dont show up on teh reflective material by default.

Yes, the halo or line reflections dont show up on teh reflective material by default.
That is correct, the blender renderer does not support these with raytraced reflections.

Will blender renderer be developing in future or will it cease when cycles will be fully grown renderer?